america-roblox is a Roblox-focused security research team. We hunt for exploitable bugs in game logic, remotes, and anti-cheat gaps — then report and patch them, so nobody else gets the chance to abuse them first.
We think like the people trying to break your game, because finding the hole first is the only way to close it before it's used against you.
Deep audits of remotes, datastores, and server-authority logic to surface the exploits cheat developers would otherwise find first.
Every finding goes straight to the studio, never to the public or to exploit communities. Clear writeups, reproduction steps, severity ratings.
We don't just report — we help ship the fix, in Luau, tested against the exact exploit path we used to find the bug.
Server-side validation reviews, remote rate-limiting, and detection heuristics tuned to how real exploiters actually operate.
Ban-wave analysis and exploit-signature tracking so new cheats get caught fast, not months after they spread.
Active exploit in the wild? We triage, patch, and help you communicate with your player base — fast.
We audit your game's remotes, server logic, and datastore boundaries for anything a client could abuse.
Every candidate bug is reproduced in an isolated test place — no live-server testing, no player impact.
You receive a full writeup: root cause, exploit path, severity, and suggested fix — privately, before anyone else sees it.
We work directly with your dev team (or ship the fix ourselves) and re-test against the original exploit.
Post-patch, we keep watching for related exploit signatures so the same class of bug doesn't resurface elsewhere.
We only work through responsible disclosure. Reports go to our research team, never anywhere else.